Corona Renderer Solo

corona renderer 9

CHF 353.91

Corona Renderer Solo

Whith Corona Renderer Solo, Realism without the headaches.
Corona Renderer delivers high-quality, physically based shading for production rendering. Be an artist, not a technician, and achieve realism with greater ease than other rendering software.

Corona Renderer Solo is Available for:

Corona Renderer Solo for 3ds Max

Corona Renderer Solo for Cinema 4D

Includes:

– Fixed license on one computer
– Includes all Cornana integrations
– Includes Chaos support
– Chaos Cosmos content library

License Type:
Node-blocking license. Optional renewal upon expiration

Other licenses
Corona Renderer Premium


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Description

Corona Renderer Solo

delivers high quality, physically-based shading in production rendering. All its features are tightly integrated into Autodesk 3ds Max amd Cinema 4D. Despite its young age, Corona Renderer has become a production-ready renderer capable of creating high-quality results.

Ease Of Use
It is easy to learn Corona Renderer – and to fall in love with it. Corona Renderer is one of the easiest to learn render engines. Its setup really is as simple as pressing “Render”! Most new users will learn Corona Renderer in just one day, and fall in love with it over the next few.

Rendering Quality
Corona Renderer Solo delivers predictable, reliable, and physically plausible results with no compromises in quality. Realistic lighting and materials are yours right out of the box.

Speed & Interactivity
Speed is an important factor in any production environment, and a renderer must always deliver results as fast as possible. Corona Renderer uses Intel Embree Ray Tracing Kernels, making the CPU-only Corona as fast as many GPU renderers but without any of the limitations of GPU-based solutions.

Powerful Workflow Tools
As former CG artists, the developers at Corona know that the output quality and speed are not the only things that make a great renderer. That is why Corona Renderer comes with many powerful tools to accelerate your workflow that will make you faster as well as your renders!

Flexibility
Corona Renderer is extremely flexible. To keep your artistry free, Corona supports numerous reality hacks which allow you to get exactly the effect you desire!

Lights
The whole process of creating lights is designed to give artists complete control over their scene, while being fast and intuitive.

Materials
The design goal for Corona materials is to make them physically based, yet intuitive, flexible, and easy to set up, without having to tweak unnecessary sampling values and other confusing parameters. You also won’t have to choose between 10 or 20 different material types, you can pretty much do it all using the single Corona Material.

Distributed Rendering
Rendering with multiple computers is made simple by Corona Renderer. It has its own distributed rendering system, and is also compatible with 3ds Max’s native Backburner and Thinkbox’s Deadline render farm management systems. Corona is also supported on a number of commercial render farms.

Supported 3ds Max features

Most texmaps

Including Bitmap, Camera Map Per Pixel, Cellular, Checker, ColorCorrection, Composite, Dent, Falloff, Gradient, Gradient Ramp, Marble, Mix, Noise, Output, Particle Age, Perlin Marble, RGB Multiply, RGB Tint, Smoke, Speckle, Splat, Stucco, Vertex Color, Waves, Wood

3ds Max standard/photometric lights

Including soft shadows via CoronaShadows

3ds Max render switches

Disabling displacement, Render Hidden Geometry, Renderable, Object Visibility, …

XRef geometry/scenes

2D Pan Zoom Mode

Render to Texture (RTT) basic support: denoising RTT results is supported

Supported Cinema 4D features

Most native and 3rd party shaders

Evaluated directly from the Corona rendering pipeline
Including the Cinema 4D shaders Beat, Bitmap, Brick, Checkerboard, Cloud, Color, Color(MoGraph), Colorizer, Cyclone, Display Color, Distorter, Earth, Falloff, Filter, Fire, Flame, Formula, Fresnel, Fusion, Galaxy, Gradient, Layer, Lens Distortion, Marble, Metal, Multi, Noise, Normal Direction, Pavement, Pixel, Planet, Polygon Hair, Posterizer, Projector, Proximal, Ripple, Rust, Simple Noise, Simple Turbolence, Spline, Starfield, Stars, Substance Shader, Sunburst, Thin Film, Tiles, Variation, Venus, Vertex Map, Water, Weathering, Wood

Cinema 4D native material layering

Cinema 4D native lights
Including turning off shadows or non-physical falloff properties

Cinema 4D render options
Render region, viewport render region, interactive render region, render view

Native Team Render support

Render takes

XRef object in non-generator mode

Corona Renderer features

For more information contact us

Contact us for more information about Corona Renderer Solo.

We will respond to all questions about software via email within one business day. If you do not receive a response, please check your spam and promotions folders. Your satisfaction is important to us, so do not hesitate to contact us for any clarification.


     

     

    Additional information

    Corona Renderer Solo

    1-year

    Corona Render for:

    3ds-max, cinema-4d

    What’s new in Corona Renderer 12

    The next level of realism awaits, featuring animatable procedural clouds and airplane trails, the ability to tile geometry as easily as textures, tidy up those scatters with Edge Trimming, and much more.

    Learn more on our What’s New page, or take a deeper dive into version 12 features in our release blog!

    Hardware and Software Requirements

    Basic Facts

    – Corona Renderer is entirely CPU based (with optional GPU denoising which requires a compatible NVIDIA GPU)

    – Offers unbiased and biased rendering

    – The two commercially available plugins work with 3ds Max and Cinema 4D

    Hardware Requirements

    – For Corona Renderer 2 and newer, you will need a CPU that supports the SSE4.1 instruction set (any processor from within the last 10 years). Here is a list of compatible CPUs.

    – To use our optional Fast Preview Denoiser (NVIDIA OptiX), you need an NVIDIA GPU with Maxwell or newer architecture and the newest GPU driver. Not all mobile GPUs are supported.
    Note: this  denoiser type is optional, and Corona Renderer will work fine even if it’s not installed (for example if you are using an AMD or integrated GPU). We also offer a High Quality denoiser, which utilizes purely the CPU, and this denoiser can be used on any computer which can run Corona Renderer.

    – There are no further specific hardware requirements.

    Software Requirements

    3ds Max – Version

    – Autodesk 3ds Max x64 version 2013-2021

    – 64-bit Microsoft Windows (7, 8, 8.1, 10)

    – Installation requires administrator privileges

    – Distributed rendering also requires Autodesk Backburner, available for free from Autodesk

    Cinema 4D – Version

    – 64-bit MAXON Cinema 4D R14-S22

    – 64-bit Microsoft Windows (7, 8, 8.1, 10) or macOS (10.7 or newer)

    – Installation requires administrator privileges

    STANDALONE

    – 64-bit Microsoft Windows (7, 8, 8.1, 10)

    GPU DENOISER

    To ensure smooth operation and best performance of our Fast Preview Denoiser (NVIDIA OptiX), please make sure you are using the newest driver available for your graphics card.

    The drivers can be downloaded from nvidia.com.